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Perfecting Scrum Basics

Find clear definitions and the original thinking behind the core Scrum Framework.

Retrospectives

One of the core principles in Scrum is the idea of continuous improvement. Each Sprint the Team engages in an inspect-and-adapt cycle during the Retrospective meeting. Beyond that though, the Scrum Guide doesn’t offer much insight into how to run a successful Retrospective and how to use the meeting to improve production, quality, and velocity. Visit the full course page.

How To Launch a Scrum Team

Join us as we share how we help clients launch teams. We share our step-by-step backlog for launching new teams or reinvigorating old. Three different perspectives from three Scrum Inc. coaches on what to do, what the common impediments are, how to avoid the worst and conquer the inevitable. Visit the full course page.

All Topics on Scrum Basics

Yesterday’s Weather

Yesterday's Weather Yesterday’s Weather is a Scrum pattern that helps Teams quickly calculate how many Points they will likely complete in the upcoming Sprint. The name comes from the fact that the best predictor of today’s weather is yesterday’s weather. In most...

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Definition of Done

Definition of Done Each Scrum Team has its own Definition of Done or consistent acceptance criteria across all User Stories.  A Definition of Done drives the quality of work and is used to assess when a User Story has been completed. For an hour-long deep dive into...

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Points vs Hours

Points vs. Hours Estimation is a fundamental building block in Scrum. Without it Product Owners and Scrum Masters will struggle with securing a release date and showing velocity improvement. When adopting Scrum the tendency is to continue approximating in time….

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Scrum for Hardware

Scrum for Hardware Scrum inventor Jeff Sutherland and WikiSpeed founder Joe Justice discuss eXtreme Manufacturing and how you can implement test-driven hardware development using the Scrum framework. Learn how WIKISPEED invented a new manufacturing process that can...

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Retrospectives

Retropectives One of the core principles in Scrum is the idea of continuous improvement. Each Sprint the Team engages in an inspect-and-adapt cycle during the Retrospective meeting. Beyond that, the Scrum Guide does not offer much insight into how to run a successful…

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Definition of Ready

Having a Definition of Ready means that stories must be immediately actionable. The Team must be able to determine what needs to be done and the amount of work required to complete the User Story or PBI.

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Calculating Business Value

Calculating Business Value Calculating business value and using that insight to prioritize the Product Backlog is one of the most important things an Product Owner can do to drive profits and achieve a competitive advantage using Scrum. Estimated time for this course:…

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The Scrum Team

The Scrum Team The Scrum Team is made up of the people who actually work on Product Backlog Items during a Sprint. In a software context, this group is most often called the Development Team. In other contexts, the simple term Team is often used....

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Scrum Master

Scrum Master The Scrum Master is tasked with making Scrum work. They work intimately with the Team, sometimes as a member. Their primary task is to remove Impediments and guide the team in Scrum practices. The Scrum Master does whatever it takes to help the team...

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Product Backlog Item (PBI)

Product Backlog Items (PBI) Product Backlog Items (PBIs) are the elements that make up the Product Backlog. Estimated time for this course: 5 minutesAudience: BeginnersSuggested Prerequisites: Scrum Framework Upon Completion you will: Know what kinds of items can be...

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Product Owner

Product Owner The Product Owner is the Team member who knows what the customer wants and the relative business value of those wants. He or she can then translate the customer's wants and values back to the Scrum team. Estimated time for this course: 10 minutes...

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Product Backlog

Product Backlog The Product Backlog is a prioritized list of everything that might be included in a product. The Product Owner creates, maintains, and regularly re-orders the Product Backlog. The Product Owner uses the Product Backlog to adapt to emerging...

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The Sprint

The Sprint The Sprint is the heart of Scrum. It is a short, consistent cycle no longer than four weeks. The goal is to have an iteration short enough to keep the team focused but long enough to deliver a meaningful increment of work. Estimated time for this course: 5...

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Release Planning

Release Planning The key question everyone wants answered in any project is “When will it be done?” From a business perspective knowing the best time to release a product is crucial to success. In Scrum, the Team strives to create a Potentially Shippable Product at…

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Distributed Scrum

Distributed Scrum Distributed Teams almost always deliver product slower, with more bugs, and higher costs. However, globalization makes working in different locations a reality, so in this online course we outline a number techniques that will minimize the costs….

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Agile Architecture

Agile Architecture A key practice in Scrum is to deliver small slices of functionality each Sprint. These slices need to encompass every layer of a system, from what the customer sees to the darkest corners of the backend. This even includes the architecture itself….

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Scaling Agile for the Enterprise

Scaling Agile for the Enterprise Scaling Agile for the Enterprise is a challenge that many large organizations face as they implement Scrum Teams across more and more of their operations. Coordinating multiple Teams that are working on multiple projects can seem…

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Scrum Pitfalls Part I

Scrum Pitfalls Part I The iterative nature of Scrum is a risk management mechanism that, even when poorly implemented, usually results in at least a 30% improvement in productivity. The rules of Scrum are simple and straightforward, and the underlying principles are...

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Scrum and Management

Why Management Needs Scrum The question is always the same: “How do I deliver the best product for the lowest cost and the highest profit?” Scrum has repeatedly answered this question, but often management still has a hard time grasping the business case for…

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Agile Defense

Agile Contracts As Scrum and Agile practices become mainstream and fundamentally change the way companies work internally, it is only natural that the way companies work with each other will also change. Unfortunately, many procurement departments are ill equipped to…

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Sprint Burndown Chart

Sprint Burndown Chart The Sprint Burndown Chart makes the work of the Team visible. It is a graphic representation of the rate at which work is completed and how much work remains to be done. Estimated time for this course: 8 minutes Audience: Beginner Suggested...

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Velocity

Velocity Velocity is a measure of the amount of work a Team can tackle during a single Sprint and is the key metric in Scrum. Velocity is calculated at the end of the Sprint by totaling the Points for all fully completed User Stories. Estimated time for this course: 5...

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Impediments

Impediments An Impediment is anything that keeps the Team from getting work Done and that slows Velocity. Impediments come in many forms: a sick team member, a missing resource, lack of management support or even a cold team room. If it's blocking the team from doing...

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Scrum Board

Scrum Board A Scrum Board is a tool that helps Teams make Sprint Backlog items visible. The board can take many physical and virtual forms but it performs the same function regardless of how it looks. The board is updated by the Team and shows all items that need to...

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Sprint Planning

Sprint Planning Sprint Planning opens each Sprint. The Product Owner discusses the sprint goal with the Team and the Scrum Master. They then collaborate to reach a mutual understanding of the sprint goal and the work needed to achieve it. Estimated time for this...

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